Lightning springs from you to a creature that you try to touch. Make a melee spell attack against the target. On a hit, the target takes 1d8 Lightning damage, and
Category: DnD 5e Spell Guides
Guides on the spells from DnD 5e. From how to use certain spells to the greatest effect to the rules questions that surround each spell, this covers everything you need to know about each spell in Dungeons and Dragons 5e.
Grasping plants sprout from the ground in a 20-foot square within range. For the duration, these plants turn the ground in the area into Difficult Terrain. They disappear when the
Each creature of your choice in a 5-foot-radius Sphere centered on a point within range must succeed on a Wisdom saving throw or have the Incapacitated condition until the end
Choose one creature, object, or magical effect within range. Any ongoing spell of level 3 or lower on the target ends. For each ongoing spell of level 4 or higher
Clerics are the undisputed champions of divine magic in Dungeons and Dragons. But that doesn’t mean they’re locked into one category. On the contrary, from your classic healing spells to
You create up to four torch-sized lights within range, making them appear as torches, lanterns, or glowing orbs that hover in the air for the duration. You can also combine
Cantrips are important in 5e — they’re the basic attacks and minor utility effects that define how a spellcasting class is going to spend a lot of their time. It’s
You manifest a minor wonder, a sign of supernatural power, within range. You create one of the following magical effects within range: Your voice booms up to three times as
This spell lets you convince a beast that you mean it no harm. Choose a beast that you can see within range. It must see and hear you. If the
Warlocks are an oddity among full casters in DnD 5e. They’ve got fewer spell slots, automatically use the highest spell slot level available to them, and get spell slots back