Spells that buff an ally (or yourself) in some way are an essential part of DnD. 5e’s buff spells do everything from grant numerical bonuses, like Guidance, Bless, Aid, and
Author: Matt Zane
Healing spells are a small part of DnD 5e. Many more spells deal damage, provide utility, buff allies, or debuff enemies. But still, 5e’s healing spells are an important part
AoE spells (or area of effect spells) are a big part of DnD 5e. In fact, 181 spells in DnD 5e are AoE spells. I’ve compiled all of 5e’s AoE
There are 11 Intelligence save spells in DnD 5e. Intelligence save spells typically deal psychic damage. Intelligence saves are also the least common ones forced among DnD 5e’s spells. They
There are 13 Charisma save spells in DnD 5e. Charisma save spells typically debuff an enemy in some way rather than deal damage. They are primarily found in the abjuration
There are 64 Dexterity save spells in DnD 5e. Dexterity save spells typically involve avoiding the spell’s effect with agility. Most deal damage (53/64) — fire, bludgeoning, lightning, and physical
There are 22 Strength save spells in DnD 5e. Strength save spells typically force an enemy to use their physical force to resist. Many deal bludgeoning damage (or half damage
There are 51 Wisdom save spells in DnD 5e. Wisdom save spells typically control an enemy in some way, although they’re also often save-or-suck spells that either work 100% or
There are 51 Constitution save spells in DnD 5e. Constitution save spells typically force the target to contend with something that affects their physical form. Many Con save spells deal
A hail of rock-hard ice pounds to the ground in a 20-foot-radius, 40-foot-high cylinder centered on a point within range. Each creature in the cylinder must make a Dexterity saving