Intelligence measures a character’s mental sharpness, ability to recall information, and skill at applying logic. Intelligence is the primary ability for Wizards and Artificers, and an important ability for Eldritch
Author: Matt Zane
Constitution is the measure of a character’s physical health, stamina, energy, and will to resist and endure. Hit Points A character’s hit points are affected by its Constitution modifier. At
Dexterity represents a character’s agility, reflexes, balance, and fine motor skills in DnD 5e. Characters use Dexterity to avoid area-of-effect attacks like a dragon’s breath, move without being seen, perform
Strength represents a character’s physical power and prowess in DnD 5e. Your Strength modifier can be used as the attack roll and damage modifier for all melee weapons. A Strength
You can’t see at all in total darkness in DnD 5e unless you have darkvision or some other feature that allows you to see in darkness. That’s because darkness creatures
A Bard knows six spells at 1st level; two cantrips and four 1st-level spells. From there, a Bard learns one new spell per level, except at levels 10, 14, 18,
Dragons live to be over 1,000 years old in DnD 5e. That is, as long as no upstart adventurers slay them in battle and lay claim to their vast hoard
Beasts don’t speak any language in DnD 5e, with a few specific exceptions. For example, Giant Eagles speak Giant Eagle, and Giant Elk speak Giant Elk. Many of these more
Temporary hit points last as long as the duration of whatever spell or effect grants them. If a feature that grants temporary hit points does not have a duration, they
The most common ways to earn gold in DnD 5e include completing quests, selling loot you take during your adventures, performing services during downtime, and finding hoards of treasure. Quest