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Since its debut in 2014, the fifth edition of Dungeons and Dragons (DnD 5e) has become the most beloved edition of the legendary tabletop roleplaying game. Published by Wizards of the Coast, the system has expanded through dozens of books that provide core rules, character options, campaign settings, and pre-written adventures.

With so much content available, it can be daunting to navigate the vast library of DnD 5e materials. This guide offers a complete overview of all officially published books, including future titles announced for release in 2025.

Core Rule Books

The core rulebooks are the foundation of Dungeons & Dragons, offering essential tools and guidelines for both players and Dungeon Masters. These books provide everything from character creation and spells to running campaigns and designing adventures. Below you’ll find the essential rulebooks that lay the groundwork for all your D&D adventures, with updated editions providing new content, rules, and resources to enrich the game experience.

  1. Player’s Handbook (2014): The foundational rulebook for players, covering character creation, classes, spells, equipment, and the core mechanics of the game.
  2. Dungeon Master’s Guide (2014): A resource for Dungeon Masters filled with tools, advice, and optional rules to build and run engaging campaigns.
  3. Monster Manual (2014): A compendium of creatures to challenge players, from goblins and dragons to legendary monsters.
  4. Player’s Handbook (2024): A revised and expanded edition of the original, updating classes, species, spells, and rules with a new layout and features.
  5. Dungeon Master’s Guide (2024): A reorganized version with clearer tools for world-building and running games, plus new systems like Bastions.
  6. Monster Manual (2025): An upcoming update with new monsters, revised Challenge Ratings, lore, and artwork, integrating content from older supplements.

Rules Supplements

Rules supplements expand on the core rulebooks by adding new options, mechanics, and customization for both players and Dungeon Masters. These books introduce fresh subclasses, spells, and tools that enhance gameplay and offer more variety in character creation and campaign design.

  1. Xanathar’s Guide to Everything: Introduces new subclasses, spells, and tools for both players and DMs, narrated by the beholder Xanathar.
  2. Tasha’s Cauldron of Everything: Adds customization options, new subclasses, spells, and DM tools, narrated by the archmage Tasha.

Monster and Creature Compendiums

Monster and creature compendiums are essential resources for Dungeon Masters and players alike, offering a wealth of lore, new monsters, and even playable creature subclasses. These books introduce a variety of new races, subclasses, and adversaries, enriching campaigns with exciting character options and unique threats. Whether you’re expanding your player’s choices or adding depth to your world, these compendiums provide plenty of material for all aspects of gameplay.

  1. Volo’s Guide to Monsters: Offers detailed lore and stats for a wide range of monsters, plus playable monstrous races.
  2. Mordenkainen’s Tome of Foes: Provides in-depth lore and statistics for factions and powerful foes across the DnD multiverse.
  3. Fizban’s Treasury of Dragons: Explores dragonkind in detail, with new lore, subclasses, spells, and monsters.
  4. Monsters of the Multiverse: A collection of monsters and races drawn from across previous books, updated for modern play.
  5. Bigby Presents: Glory of the Giants: Focuses on giant lore, introducing new monsters, character options, and world-building tools.
  6. The Book of Many Things: A boxed set featuring a reimagined Deck of Many Things, lore book, and reference guide for integrating it into campaigns.

Campaign Settings

Campaign settings provide the backdrop for your adventures, offering richly detailed worlds and unique environments where your stories unfold. These settings introduce iconic locations, diverse cultures, and new mechanics that bring each world to life. Whether you’re exploring the magical city of Ravnica, the gothic horrors of Ravenloft, or the mythological realms of Theros, each setting offers exciting new opportunities for storytelling, role-playing, and adventure.

  1. Sword Coast Adventurer’s Guide: Details the Sword Coast region of the Forgotten Realms, with setting lore and player options.
  2. Guildmasters’ Guide to Ravnica: Brings the world of Magic: The Gathering to DnD, introducing the guild-based city of Ravnica.
  3. Acquisitions Incorporated: Adds a humorous, corporate spin on adventuring, based on the popular podcast.
  4. Eberron: Rising from the Last War: Describes the steampunk-inspired world of Eberron, with new races, classes, and setting lore.
  5. Explorer’s Guide to Wildemount: Based on the Critical Role setting, it includes adventures, subclasses, and lore from Exandria.
  6. Mythic Odysseys of Theros: Introduces a setting inspired by Greek mythology, with gods, monsters, and hero-based mechanics.
  7. Van Richten’s Guide to Ravenloft: Reimagines the gothic horror setting with new Domains of Dread and horror-themed options.
  8. Strixhaven: A Curriculum of Chaos: A university-themed setting from Magic: The Gathering, with a focus on magical education.
  9. Spelljammer: Adventures in Space: Revives the space-faring setting with rules for magical ships, cosmic creatures, and planetary exploration.
  10. Planescape: Adventures in the Multiverse: A multiverse-hopping setting including Sigil, unique monsters, and philosophical factions.

Adventures

Adventures are the heart of Dungeons & Dragons, providing thrilling stories, epic quests, and engaging challenges for both players and Dungeon Masters. Whether you’re battling ancient dragons, exploring dangerous jungles, or delving into dark and twisted dungeons, each adventure offers unique experiences and opportunities for storytelling. From classic campaigns to more recent releases, there’s an adventure to fit every group’s playstyle, whether you’re a newcomer or a seasoned veteran.

  1. Hoard of the Dragon Queen: The first campaign of 5e, following players as they stop a cult aiming to summon the dragon goddess Tiamat.
  2. The Rise of Tiamat: The sequel to Hoard of the Dragon Queen, continuing the epic battle against Tiamat and her cultists.
  3. Princes of the Apocalypse: Players battle elemental cults threatening Faerûn with devastating disasters.
  4. Out of the Abyss: A journey through the Underdark, filled with madness, demons, and danger.
  5. Curse of Strahd: A gothic horror tale set in Barovia, featuring the vampire lord Strahd.
  6. Storm King’s Thunder: A campaign involving warring giants and epic exploration in the Sword Coast.
  7. Tales from the Yawning Portal: A collection of classic dungeon adventures updated for 5e.
  8. Tomb of Annihilation: A deadly jungle exploration to uncover the source of a soul-stealing curse.
  9. Waterdeep: Dragon Heist: An urban treasure hunt with multiple villain paths and intrigue.
  10. Waterdeep: Dungeon of the Mad Mage: A megadungeon crawl beneath Waterdeep from levels 5 to 20.
  11. Stranger Things: The Hunt for Thessalhydra: A simplified starter adventure inspired by the Netflix show.
  12. Ghosts of Saltmarsh: Nautical-themed adventures based in the Greyhawk setting.
  13. Essentials Kit: A beginner box with simplified rules and the Lost Mine of Phandelver adventure.
  14. Baldur’s Gate: Descent into Avernus: A descent into Hell to prevent a demonic invasion.
  15. Dungeons & Dragons vs Rick and Morty: A humorous, chaotic adventure merging DnD with the animated show.
  16. Icewind Dale: Rime of the Frostmaiden: A survival horror campaign in a frozen wasteland.
  17. Candlekeep Mysteries: A collection of mystery-themed adventures centered around magical books.
  18. Wild Beyond the Witchlight: A whimsical feywild adventure with options to avoid combat entirely.
  19. Critical Role: Call of the Netherdeep: A campaign set in Exandria exploring ancient underwater secrets.
  20. Journeys Through the Radiant Citadel: Culturally inspired adventures set in a vibrant extradimensional hub.
  21. Starter Set: Dragons of Stormwreck Isle: A new introductory adventure featuring a dragon-themed conflict.
  22. Dragonlance: Shadow of the Dragon Queen: A wartime campaign set in the classic Dragonlance world.
  23. Tyranny of Dragons Re-release: Combines Hoard of the Dragon Queen and Rise of Tiamat into one volume.
  24. Keys from the Golden Vault: A collection of heist-themed adventures featuring flexible play.
  25. Phandelver and Below: The Shattered Obelisk: Expands the Lost Mine adventure into a full horror-infused campaign.
  26. Vecna: Eve of Ruin: A high-level campaign to stop the multiverse-threatening lich Vecna.
  27. Quests from the Infinite Staircase: Updates six classic adventures, linked by a powerful genie.

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