Arcane Archers are the slightly magical Fighter subclass that excels at using ranged weapons. This guide will cover how Arcane Archer features work, tips to optimize and 1-5 ratings for
Category: DnD 5e Class Guides
Guides on DnD 5e’s classes. Topics range from class features, the best spells for each class, and guides on how to play each class in Dungeons and Dragons.
Cleric Feature: Channel Divinity: 2nd level As an action, you present your holy symbol and speak a prayer censuring the undead. Each undead that can see or hear you within
The best Wizard feats in DnD 5e are those that complement their playstyle and base class features well. Wizards are naturally versatile, with the widest range of spells available to
You can inspire others through stirring words or music. To do so, you use a bonus action on your turn to choose one creature other than yourself within 60 feet
Beginning at 1st level, you know how to strike subtly and exploit a foe’s distraction. Once per turn, you can deal an extra 1d6 damage to one creature you hit
Starting at 2nd level, when you hit a creature with a melee weapon attack, you can expend one spell slot to deal radiant damage to the target, in addition to
Cleric Class Feature Beginning at 10th level, you can call on your deity to intervene on your behalf when your need is great. Imploring your deity’s aid requires you to
The Swashbuckler is a highly mobile rogue subclass that fights with style and pizzazz. Well, technically, panache. All the cool guy words. Fun and useful both in and out of
The Echo Knight is a dominant fighter subclass that’s also a ton of fun to play. They’re highly mobile and active, offer offensive and defensive perks, and reward creative tactical
Paladins are an iconic class in Dungeons and Dragons. They’re holy warriors and divine zealots who smite their foes with righteous fury. And with a wide variety of features and