To roll for stats in 5e, roll 4d6 six times, record the sum of the highest 3 rolls each time (so that you have six numbers), and then assign each
Category: DnD 5e Rule Guides
Guides on DnD 5e’s rules. Everything from how basic actions and conditions work to the rules for spellcasting, resting, and calculating all your modifiers. Also many of the other little rules in the fifth edition of Dungeons and Dragons.
To calculate armor class in 5e, add your Dexterity modifier to your armor’s AC, unless you’re wearing heavy armor. Here’s how to calculate your armor class depending on which armor
You unleash a string of insults laced with subtle enchantments at a creature you can see within range. If the target can hear you (though it need not understand you),
This document is the first in a series of Unearthed Arcana articles that present material designed for the Player’s Handbook coming out in 2024. The material here uses the rules
A fall from a great height is one of the most common hazards facing an adventurer. At the end of a fall, a creature takes 1d6 bludgeoning damage for every
When you take the Dodge action, you focus entirely on avoiding attacks. Until the start of your next turn, any attack roll made against you has disadvantage if you can
The skills related to each ability score are shown in the following list. (No skills are related to Constitution.) Strength Athletics Dexterity Acrobatics Sleight of Hand Stealth Intelligence Arcana History
Each ability also has a modifier, derived from the score and ranging from -5 (for an ability score of 1) to +10 (for a score of 30). The Ability Scores
Here’s a quick checklist on how to level up in DnD 5e: Increase your hit points. Either roll your class’ hit die or take the average result of that hit
Using the Attack action, you can make a special melee attack to shove a creature, either to knock it prone or push it away from you. If you’re able to