You cause numbing frost to form on one creature that you can see within range. The target must make a Constitution saving throw. On a failed save, the target takes
Category: DnD 5e Spell Guides
Guides on the spells from DnD 5e. From how to use certain spells to the greatest effect to the rules questions that surround each spell, this covers everything you need to know about each spell in Dungeons and Dragons 5e.
Your spell bolsters your allies with toughness and resolve. Choose up to three creatures within range. Each target’s hit point maximum and current hit points increase by 5 for the
You whisper a discordant melody that only one creature of your choice within range can hear, wracking it with terrible pain. The target must make a Wisdom saving throw. On
27 of the 477 spells in DnD 5e’s three main sourcebooks can be cast without verbal components (Player’s Handbook, Xanathar’s Guide to Everything, and Tasha’s Cauldron of Everything). Here is
Clerics are the undisputed champions of divine magic in Dungeons and Dragons. But that doesn’t mean they’re locked into one category. On the contrary, from your classic healing spells to
Best Bard Cantrips Vicious Mockery. The bread-and-butter damaging cantrip for Bards. 1d4 psychic damage on a failed Wisdom save is small, but it’s a rare resistance/immunity. And the rider effect
You touch one object that is no larger than 10 feet in any dimension. Until the spell ends, the object sheds bright light in a 20-foot radius and dim light
This spell sends creatures into a magical slumber. Roll 5d8; the total is how many hit points of creatures this spell can affect. Creatures within 20 feet of a point
You choose nonmagical flame that you can see within range and that fits within a 5-foot cube. You affect it in one of the following ways: You instantaneously expand the
You choose an area of water that you can see within range and that fits within a 5-foot cube. You manipulate it in one of the following ways: You instantaneously